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New Ecco the Dolphin Game in Development by Original Creator, Countdown Announcement in Progress

There are two blue wolves inside you. One is actually a hedgehog, prone to loop-the-loops and drowning in caves. The other one is actually a dolphin, who is also prone to loop-the-loops and drowning in caves. Clarification: when I said you I meant me. I’m referring to my own squalid psychological architecture as a Sega Mega Drive player with vivid memories of Sonic the Hedgehog (especially the Star Light Zone) and Ecco the Dolphin.

While Sega’s pugnacious pinball mascot continues to star in videogames of all flavours, poor Ecco has been absent from screens since the early noughties. No longer: this year shall be the year of Ecco. Developers A&R Atelier – whose members include the character’s original creator, Ed Annunziata – have declared that they are working on “several” new Ecco things, including a videogame. No, I won’t accommodate any criticism of my framing here. If we can have a year of Luigi and a year of Shadow, we can have a year of Ecco.

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Previous BioWare Developer Talks About the Possibility of Anthem Evolving into a Single-Player Experience

**The Conclusion of Anthem: An Aftermath Review**

Anthem, the ambitious looter shooter from BioWare, has officially been discontinued, prompting both fans and developers to ponder what led to its downfall. Mark Darrah, a former producer at BioWare who played a role in the project, recently shared a nearly four-hour postmortem video that details the game’s unfortunate outcome and proposes potential strategies that might have rescued it.

One of the most captivating elements of Darrah’s review is the disclosure that Anthem could have functioned on local servers, a shift that may have enabled it to persist even after Electronic Arts (EA) opted to discontinue the project. He notes that BioWare had local servers operational in a development setup right up until shortly before the game’s release in 2019. While it is uncertain if these servers are still active, the code to restore them is reportedly still accessible.

Darrah suggested that running Anthem on local servers could greatly minimize the expenses tied to maintaining the game. “The reason you do this, it pulls away the cost of maintaining this game,” he noted, proposing that instead of depending on dedicated servers, which can be costly, player consoles could themselves act as the necessary game servers.

The idea that alternatives were present to preserve Anthem adds a layer of disappointment for both the development team and the gaming community. EA initially justified the decision to shut down Anthem without presenting an offline mode by asserting it was “designed to be an online-only title.” However, the earlier existence of local servers hints that a different direction could have been pursued. The choice to completely terminate the game is perceived as a more straightforward but ultimately damaging decision.

Additionally, in his video, Darrah described a theoretical reworking of Anthem that could potentially convert it into a single-player experience, appealing to a wider audience. He estimated that realizing this vision would conservatively require around $10 million, and if the game sold over 400,000 copies, it could be economically feasible. He proposed transitioning the game to current-generation consoles and creating AI companions to enhance gameplay that was initially meant for multiplayer interactions. This reworking could include upgrading existing NPCs to companions or introducing several new characters to round out the party.

“If you can do those two things and turn the local servers on,” Darrah commented, “what you have essentially reverse-engineered is a BioWare game without romances with a decent BioWare-style story.” His vision suggests that numerous fans of BioWare’s narratives may have never engaged with Anthem due to its multiplayer-only framework, presenting an opening for a different kind of interaction.

Ultimately, Darrah expressed doubts about whether EA would entertain such a proposal, despite its seemingly cost-effective nature compared to ongoing server upkeep. The notion that Anthem could have survived in a revised format is disheartening, especially since the backdrop of its shutdown has left many feeling deceived by EA and BioWare.

In summary, while Anthem’s servers may have been permanently muted, discussions surrounding its possibilities endure. The insights derived from Darrah’s postmortem provide a glimpse into what could have been, underscoring the necessity of grasping player expectations and the feasibility of alternative solutions in the gaming realm.

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Ubisoft Reuploads Sailing Tunes as Remake of Assassin’s Creed 4: Black Flag Generates Increased Attention for Sea Shanties

We’ll heave him up an away we’ll go. ‘Way, me Assassin’s Creeda! We’ll heave him up an away we’ll go. We’re all bound over to Ubisoft’s official music YouTube channel! We’ll heave him up from down below. ‘Way, me Assassin’s Creeda! Oh, this is where a bunch of the original Black Flag‘s sea shanties have just been reuploaded, potentially providing yet another hint that we’re all soon bound to be playing that long-rumoured remake of the pirassassin adventure!

This sudden influx of classic ditties might not have meant much in a vacuum, but it follows many reports about the badly kept secret that is the remake and a PEGI rating that’s about as close as you can get to a seal of approval short of Ubisoft finally giving up the ghost anmd revealing the thing themselves.

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Anker’s 4-Port Wall Charger Now Offered at Unprecedented Low Price, Priced at One Third of the Belkin Charger Provided by Apple

### The Anker Zolo USB-C 4-Port Wall Charger: An Essential for Every Device User

If you’ve encountered the annoyance of a drained battery at a crucial time, you know the importance of a dependable and accessible charger. With a plethora of choices available, selecting the right charger can be daunting. The Anker Zolo USB-C 4-port wall charger shines as an outstanding option, particularly with its current discounted price of $25, down from $30 (17% off).

#### A Compact Yet Powerful Charger for Multiple Devices

This petite charging block is crafted for those who regularly charge several devices, including smartphones, tablets, and headphones. Its portable design allows it to slide effortlessly into a bag or purse, making it an excellent companion for travel, workplace use, or even moving from room to room in your home. By utilizing a single charger that accommodates various locations, you eliminate the inconvenience of managing multiple chargers for different environments.

Despite its small size, the Anker Zolo charger delivers impressive performance. It charges devices significantly faster than many standard chargers available, saving you precious time and alleviating the irritation associated with different chargers for various devices.

#### Flexibility with USB-C Connectivity

Featuring a USB-C port, this charger accommodates a variety of cables for powering different devices. For example, you can employ a USB-C cable for newer smartphones or a USB-C to Lightning cable for older iPhones. This adaptability helps reduce cable clutter, tackling a prevalent issue that leads to tech waste. By streamlining your charging requirements, you not only achieve a more organized space but also make a positive contribution to the environment.

#### Safety Features to Safeguard Your Devices

Anker has embedded several safety features in the Zolo USB-C Charger Block to guarantee the security of your devices. Significant safety provisions include:

– **Overheating and overcurrent protection**: Prevents your devices from dealing with excessive heat and energy flow.
– **Short circuit protection**: Shields against potential harm from electrical faults.

Though these features function discreetly, they offer reassurance that your valuable electronics are protected during the charging experience.

#### Conclusion

If you are in search of an efficient, secure, and budget-friendly charging solution, the Anker Zolo USB-C 4-port wall charger is a remarkable choice. With its current sale price, it’s advisable to consider acquiring one—or perhaps a couple—to always be ready to keep your devices powered up. Take advantage of this chance to simplify your charging requirements.

[See at Amazon](https://shop.kotaku.com/go/6755/)

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“Director of Stranger Things Documentary Clarifies That ChatGPT Did Not Contribute to Finale Script: ‘I Observed Creative Interactions'”

**The ChatGPT Debate Around the Final Season of ‘Stranger Things’**

As the final season of Netflix’s celebrated series *Stranger Things* becomes a more distant memory, fan evaluation and conjecture intensify. One storyline that has ignited considerable discussion among viewers is the idea that the Duffer Brothers, the show’s creators, employed the AI chatbot ChatGPT to assist in crafting the season’s conclusion. This assertion has triggered discontent among segments of the fanbase, who are now wishing for a revised ending that could “correct” their displeasure with the series.

The theory about ChatGPT emerged from a documentary called *One Last Adventure*, which highlights the production of the final season. Attentive fans observed what seemed to be ChatGPT tabs open on a web browser while the Duffer Brothers were interviewed, leading to accusations and debates regarding the moral implications of using AI in the writing process.

Martina Radwan, the film’s director, addressed these claims in a recent conversation with *The Hollywood Reporter*. When directly asked if the Duffer Brothers utilized ChatGPT while writing the scripts for *Stranger Things* season 5, Radwan claimed she was unaware of any such usage. Nevertheless, her remarks did not fully alleviate the concerns circulating within the fandom.

Throughout the interview, Radwan exhibited a level of doubt regarding the assertions. She expressed uncertainty about the reported presence of ChatGPT tabs, suggesting that juggling multiple browser tabs is a common practice among writers. This viewpoint aroused some dissatisfaction among fans, as it implied a nonchalant acceptance of technology that many feel should not influence creative storytelling.

Radwan further clarified, asserting that writing involves intricate exchanges and communications that AI cannot replicate. She underscored the significance of the creative dynamics within a writers’ room while dismissing the idea that the Brothers depended on a chatbot for script development. Radwan remarked, “What I find upsetting is everyone adores the show, and suddenly we need to dissect it,” expressing annoyance over the backlash aimed at the creative team.

Despite her reassurances, numerous fans remain doubtful and are inclined toward conspiracy theories regarding the series’ production. Even a strong denial from the Duffer Brothers concerning the use of ChatGPT might not suffice to calm the suspicions of those convinced that the finale lacked creative depth.

This debate brings to light a broader dialogue within the entertainment sector about the ethical considerations of utilizing AI tools in creative endeavors. While many creators welcome technology for research and conceptualization, others fear the potential erosion of artistic integrity. As these discussions progress, *Stranger Things* stands as a central point for the ongoing examination of AI’s role in storytelling.

The outcome of the finale continues to be a point of contention among fans, with a portion yearning for an alternative ending that could mitigate their discontent. Whether the Duffer Brothers will address the criticisms or respond to allegations of AI involvement in their writing methods remains uncertain, but one fact remains clear: the conversations surrounding *Stranger Things* and its creative processes are likely to reverberate within the fandom long after the series has ended.

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Premature Launch of Animal Crossing: New Horizons 3.0 Update Captivates Enthusiasts as They Revisit Their Islands

**Title: Summary of the Animal Crossing: New Horizons 3.0 Update and Anticipated Switch 2 Enhancement**

The long-awaited 3.0 update for *Animal Crossing: New Horizons* has officially launched, arriving a day ahead of many players’ expectations. This complimentary update brings a multitude of new content and improvements, while the paid Nintendo Switch 2 enhancement remains scheduled for its official release on January 15.

### Early Arrival of the 3.0 Update

The early availability of the 3.0 update is mainly due to differing time zones, as it turned January 15 in places like New Zealand. To access the free update, players can easily visit the Nintendo Switch homepage and refresh their *Animal Crossing: New Horizons* game. After the update, players will recognize its launch when they see Isabelle announcing the opening of the new hotel.

### Fresh Content Features

The 3.0 update introduces notable new features to the game, including the opening of the Kapp’n family hotel, which is conveniently situated on the pier. This addition is part of Nintendo’s broader strategy to revitalize the game’s content and further engage its community.

Fans have been anxiously preparing for this update since its announcement late last year, which caught many off guard following the 2.0 update’s release in 2021, widely seen as the concluding major update. Besides the new hotel, players can anticipate a variety of quality-of-life improvements aimed at enhancing the gaming experience.

### Quality-of-Life Enhancements

Among the most awaited features in the 3.0 update are bulk crafting alternatives, which simplify the crafting process, as well as the Resetti clean-up service. The latter enables players to reset sections of their islands swiftly, increasing gameplay efficiency and satisfaction.

### Transition to Nintendo Switch 2

The forthcoming Nintendo Switch 2 upgrade will utilize the new console’s hardware capabilities to further enhance *Animal Crossing: New Horizons*. Key expected features include support for mouse controls and a rise in the maximum number of players permitted in multiplayer mode.

As the community anticipates January 15, the enthusiasm surrounding the complimentary 3.0 update and the prospective enhancements of the Switch 2 upgrade signals a new era for *Animal Crossing: New Horizons*, continuing to expand the game’s extensive and engaged player community.

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Anker P20i Wireless Earbuds Offered at 50% Off on Amazon, Signifying Heightened Rivalry for Apple

### Soundcore by Anker P20i Wireless Earbuds: Budget-Friendly Audio Perfection

Soundcore by Anker’s P20i wireless earbuds cater to both audiophiles and casual listeners, providing an impressive fusion of performance and portability. With an ultra-compact in-ear design that fits comfortably within a pocket-sized charging case, these earbuds make enjoying music, videos, and podcasts convenient while on the move.

#### Superior Audio Performance

Featuring large 10mm dynamic drivers, the P20i earbuds shine in delivering robust, enhanced bass without sacrificing vocal clarity. This technology guarantees a rich listening experience across different audio formats, whether you’re immersed in your favorite music, watching a film, or tuning in to a podcast. The earbuds use Bluetooth 5.3 for a dependable wireless connection, ensuring a stable audio signal that stays consistent as you move around.

The P20i’s audio customization features are extensive, with the Soundcore app providing 22 pre-set EQ profiles. Users have the ability to modify settings to enhance vocal clarity or boost low frequencies, personalizing the sound to fit unique preferences.

#### Remarkable Battery Life

The P20i earbuds are crafted for extended listening periods, boasting a battery life of up to 10 hours on a single charge. When used with the charging case, total usage expands to an impressive 30 hours. Additionally, a quick 10-minute charge offers an additional 2 hours of playtime, making these earbuds a dependable option for busy lifestyles.

#### Comfortable and User-Friendly Design

Lightweight and ergonomically crafted, the P20i earbuds guarantee a secure fit that allows for hours of comfortable usage. They feature intuitive touch controls, enabling users to play/pause music, skip tracks, or answer calls with ease. Furthermore, the app allows for customization of these gestures, enhancing the overall user experience.

A notable feature is the “Find My Earbuds” functionality within the app, which helps locate misplaced earbuds by emitting a sound. For those who often find themselves on calls, the earbuds are equipped with two built-in microphones that use AI algorithms to improve call quality by focusing on the user’s voice. The P20i earbuds are also water-resistant, shielding them from sweat and minor spills, making them ideal for workouts or outdoor activities.

#### Exceptional Value

Offered at a promotional price of just $20, half of the regular price of $40, the Soundcore by Anker P20i wireless earbuds deliver outstanding value. They offer a fantastic mix of top-notch sound quality, long battery life, and customizable audio options all encapsulated in a sleek, portable design.

For anyone in search of an economical audio solution that maintains high performance, the Soundcore P20i earbuds are a strong contender.

**[Buy the Soundcore P20i Wireless Earbuds on Amazon for $20](https://shop.kotaku.com/go/5095/)**.

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Unintentional Disclosure of Information Concerning GTA 6’s Multiplayer Aspects

### Fresh Perspectives on Grand Theft Auto 6’s Multiplayer Feature Amidst Ongoing Legal Issues

Recent updates in a lawsuit involving Rockstar Games have revealed a new aspect about the multiplayer feature for the eagerly awaited *Grand Theft Auto 6*. In the midst of a legal struggle stemming from the termination of over two dozen staff members, information about the forthcoming sequel in the series, slated for release this November, has surfaced, despite the company’s efforts to keep certain elements of the game under wraps.

As Rockstar has started to release more details about *GTA 6*, it has remained particularly discreet regarding the multiplayer aspect that fans have been anticipating. Following the monumental success of *GTA Online*, expectations for an online feature in *GTA 6* are substantial, with conjecture indicating that it may be more extensive and intricate than its forerunner. However, particular characteristics, gameplay mechanics, and the precise launch date for the multiplayer remain largely unannounced. The initial *GTA Online* was launched shortly after *GTA V*, prompting inquiries about whether a similar timeline might be expected this time.

The most recent disclosure, which emerged during a legal session in the UK, confirms that *GTA 6’s* online mode will accommodate a minimum of 32 players. While this detail might appear trivial, it holds significant weight within the context of the franchise, especially considering the competitive landscape of online gaming today. This information was revealed when a former worker communicated in a Discord message that Rockstar was reluctant to permit more than five staff members to take simultaneous leave, complicating their ability to conduct playtests for the online mode with 32 players.

The lawsuit revolves around allegations of wrongful termination, with the impacted employees and the Independent Workers’ Union of Great Britain claiming that the dismissals were in retaliation. In recent sessions, Rockstar was ordered to produce various communications detailing the internal talks related to the multiplayer features. Notably, the company’s legal counsel showed unease while discussing these communications, highlighting the delicate nature of the material.

In particular, a dissenting remark from one developer regarding the management of playtest sessions illuminates the logistical hurdles Rockstar encounters in multiplayer development. This disclosure indicates that developers are eager to facilitate testing and maintain strong player engagement, reflecting concerns regarding operational oversight during the game’s developmental phase.

Despite the confirmation of player capacity, numerous inquiries about the specifics of the online feature remain unresolved. It is still uncertain whether *GTA 6* will follow a similar format to *GTA Online* or introduce new gameplay elements that could change player experiences. Additionally, while it has been established that the online mode will accommodate 32 players, possibilities for alternative modes or variations in player capacity have not been revealed.

As excitement mounts for *Grand Theft Auto 6*, the intrigue surrounding its multiplayer aspect continues to develop. The recent revelations from the ongoing legal proceedings have underscored Rockstar’s dedication to keeping certain details concealed, even amidst controversy. This revelation may merely scratch the surface of what players can anticipate from the franchise’s upcoming chapter, as fans yearn for innovations that will shape the future of online gaming within the *GTA* universe.

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Rockstar Unveils Marketplace Featuring $200+ GTA Roleplay Mod Packages

Rockstar Games has recently unveiled the Cfx Marketplace, a “curated digital storefront” that allows a select group of creators to distribute and sell mods for Grand Theft Auto V and Red Dead Redemption II. This move occurs amidst a contentious history between Rockstar and the modding community, marked by the company’s frequently aggressive approach toward mod-related endeavors.

Historically, Rockstar Games, alongside its parent entity Take-Two Interactive, has upheld a stringent and occasionally combative relationship with modders. The transition to this stricter enforcement initiated in 2019, following a modification in Rockstar’s user agreement that explicitly prohibited modding—contrasting with the earlier agreement from 2017, which lacked such restrictions. This change triggered a wave of DMCA takedown notices aimed at mods on sites like ModDB and GTA5-Mods. Users on the GTA Forums observed that this fierce legal posture stemmed directly from the updated terms, which retracted any previous endorsement of modding activities.

In 2025, Take-Two’s legal team escalated its efforts, sending takedown notices to numerous notable mod initiatives, including the Liberty City Preservation Project, a web browser port of GTA: Vice City, and Project Vice. All faced legal repercussions due to purported infringements of Take-Two’s intellectual property rights.

Notwithstanding this background, a remarkable change has been witnessed recently. In 2022, Rockstar Games acknowledged the burgeoning popularity of Cfx.re’s roleplay servers, FiveM and RedM, making an exception to its mod policy. By 2023, Rockstar declared that Cfx.re was “now officially a part of Rockstar Games,” denoting a significant alteration in their modding strategy.

Regarding the newly established Cfx Marketplace, it permits skilled creators to share and sell their contributions. This digital storefront focuses primarily on server operators for GTA V and Red Dead Redemption II, featuring a range of offerings including purchasable props, scripts, maps, and more. While the marketplace includes both complimentary and paid mods, the latter varies in pricing, with some necessitating a recurring fee and others offering bundles at considerable sums.

Interestingly, user feedback hints that the rationale behind the Cfx Marketplace may be to create a refuge from takedown notices, enabling server owners to access mods that do not violate Rockstar’s intellectual property. This initiative emerges as the community debates whether it indicates the possibility of a more extensive mod marketplace as Rockstar gears up for the anticipated Grand Theft Auto VI.

The allocation of revenue from the Cfx Marketplace remains unclear, with scant details about the percentage that Take-Two Interactive will garner from the sales. As the marketplace expands, it will be fascinating to watch how it develops and whether Rockstar’s current position on modding will continue to evolve.